#!/usr/pkg/bin/perl
#
# Copyright (C) 2005 Luis Alejandro Gonzalez Miranda
#
# hex2sfd created in 2005 by Luis Alejandro Gonzalez Miranda, http://www.lgm.cl
#
# LICENSE:
#
#    This program is free software: you can redistribute it and/or modify
#    it under the terms of the GNU General Public License as published by
#    the Free Software Foundation, either version 2 of the License, or
#    (at your option) any later version.
#  
#    This program is distributed in the hope that it will be useful,
#    but WITHOUT ANY WARRANTY; without even the implied warranty of
#    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
#    GNU General Public License for more details.
#  
#    You should have received a copy of the GNU General Public License
#    along with this program.  If not, see <http://www.gnu.org/licenses/>.
#
#
# June 2008: modifications by Paul Hardy for the Unifont 5.1 build.
#
# July 2014: modifications by Paul Hardy as follows:
#
#   - Updated comments to use Luis' full name and add a link to
#     the Unifont page on savannah.gnu.org.
#   - Store combining character code points for the entire Unicode
#     range, not just for the Basic Multilingual Plane.
#   - Change "Encoding: UnicodeBmp" by detecting whether the highest
#     glyph is in the Basic Multilingual Plane or above that; if above,
#     use "Encoding: Unicode" instead.
#   - Add explicit definitions for three TrueType code points:
#     ".notdef", ".null", and "nonmarkingreturn".  These override
#     the defaults that Fontforge creates.  The ".notdef" and
#     "nonmarkingreturn" glyphs now have widths of 8 pixels
#     (512 units in the SFD output file).
#   - Calculate exact number of glyphs in the font for "BeginChars" entry.
#   - Convert the pixel outline drawing portion of this script
#     to a subroutine.
#   - Add "uni" prefix to StartChar description of Unicode code points.
#   - Updated comments to use Luis' full name and add a link to
#
# 30 June 2017 [Paul Hardy]:
#    - Modifies combining character positioning to position properly
#      over preceding glyph in several applications.
#
# 8 July 2017 [Paul Hardy]:
#    - Handles x-offset field added to font/plane*/plane*-combining.txt
#      files.  This allows handling of special situations such as double
#      diacritics, which combine with the letter on either side of them.
#
# 11 July 2017 [Paul Hardy]:
#    - Convert number assigned to $max_code_point with hex(), based on
#      request of Leroy Vargas-Ortiz.
#    - Scale $xoffset by $pixel for combining characters.
#

#
# Read the list of combining characters and the x-axis (horizontal)
# offset of each one.
#
@combining = ();
@x_origin  = ();
for ($i = 0; $i < 0x110000; $i++) {
   push (@combining, 0);
   push (@x_origin,  0);
}
if ($#ARGV < 0) {
   open (A, "<", "combining.txt") or die ("Cannot open combining.txt.\n");
}
else {
   open (A, "<", $ARGV[0]) or die ("Cannot open specified combining file for input.\n");
}
$maxcombining = 0;
while (<A>) {
   chomp;
   ($a, $b) = split (/:/);
   $codepoint = hex ($a);
   $combining[ $codepoint ] = 1;
   $x_origin [ $codepoint ] = $b;
   if ($codepoint > $maxcombining) {
      $maxcombining = $codepoint;
   }
}
close (A) or die ("Cannot properly close combining input file.\n");

$nglyphs    = 0;   # number of glyphs in font (none defined yet)
@codepoints = ();  # code points of hex bitmaps
@bitmaps    = ();  # the corresponding hex bitmaps

#
# Add three special characters for TrueType; use these instead of
# the Fontforge defaults for these three characters.
#
push (@codepoints, ".notdef");
push (@bitmaps,    "0000007E665A5A7A76767E76767E0000");
$nglyphs++;

push (@codepoints, ".null");
push (@bitmaps,    "");
$nglyphs++;

push (@codepoints, "nonmarkingreturn");
push (@bitmaps,    "00000000000000000000000000000000");
$nglyphs++;

while(<STDIN>) {
	chomp;
	($c,$d) = split (/:/);
	push (@codepoints, $c);
	push (@bitmaps,    $d);
	$nglyphs++;
}
$max_code_point = hex ($codepoints[ $nglyphs - 1 ]);

# Encoding tag: Is highest glyph above Plane 0?
if ($max_code_point > 0xFFFF) {
   $encoding = "Unicode";
}
else {
   $encoding = "UnicodeBmp";
}

#
# Modified by Paul Hardy, July 2008.
#
# Make pixel 64 units for greatest scale; floating point numbers in
# TrueType have 6 fractional bits, so this works out well (2^6 = 64).
# Also, make size of font a power of 2 (16 * 64) for efficient scaling
# to any point size in TrueType.  Made bitmask a variable for easy
# experimenting.
#
$pixel   = 64;
$descent = 2 * $pixel;
$ascent  = 16 * $pixel - $descent;
$bitmask = 25;  # round in x (doesn't really work), corner point selected

print << "END" or die ("Cannot print to stdout.\n");
SplineFontDB: 1.0
FontName: unifont
FullName: GNU Unifont
FamilyName: unifont
Weight: Medium
Comments: Created from GNU Unifont
Comments: with Luis Alejandro Gonzalez Miranda's Perl and FontForge scripts.
Comments: See http://www.lgm.cl/trabajos/unifont/index.en.html for
Comments: information on Luis' scripts.  See
Comments: http://savannah.gnu.org/projects/unifont,
Comments: http://czyborra.com/unifont, and
Comments: http://unifoundry.com/unifont.html for information on GNU Unifont.
Comments: See http://fontforge.sf.net for information on FontForge.
Version: 1.00
ItalicAngle: 0
UnderlinePosition: -100
UnderlineWidth: 40
Ascent: $ascent
Descent: $descent
NeedsXUIDChange: 1
XUID: [1021 140 1293607838 5610107]
FSType: 0
PfmFamily: 33
TTFWeight: 500
TTFWidth: 5
Panose: 2 0 6 4 0 0 0 0 0 0
LineGap: 72
VLineGap: 0
OS2WinAscent: 0
OS2WinAOffset: 1
OS2WinDescent: 0
OS2WinDOffset: 1
HheadAscent: 0
HheadAOffset: 1
HheadDescent: 0
HheadDOffset: 1
ScriptLang: 1
 1 latn 1 dflt 
Encoding: $encoding
UnicodeInterp: none
DisplaySize: -24
AntiAlias: 1
FitToEm: 1
WinInfo: 0 50 22
TeXData: 1 0 0 346030 173015 115343 0 1048576 115343 783286 444596 497025 792723 393216 433062 380633 303038 157286 324010 404750 52429 2506097 1059062 262144
BeginChars: 65536 $nglyphs
END

#
# Print outlines for all glyphs using Fontforge's
# Spline Font Database (.sfd) format.
#
# $count=0;  # number of glyphs created so far.

for ($count = 0; $count < $nglyphs; $count++) {
	$c = $codepoints[ $count ];
	$d = $bitmaps[    $count ];
	outline ($count, $c, $d);
}

# while (<STDIN>) {
# 	chomp;
# 	($c,$d)=split(/:/);
# 	outline ($count, $c, $d);
# 	$count++;
# }

print << "END" or die ("Cannot print to stdout.\n");
EndChars
EndSplineFont
END

exit;

#
# Print the outlines of a glyph's pixels.
#
# Parameters:
#    - Position in font
#    - Glyph non-Unicode name or Unicode hexadecimal code point
#    - Unifont hexadecimal string to render glyph.
#
sub outline {
	my $count = $_[0];
	my $c     = $_[1];
	my $d     = $_[2];
	$width    = length($d)/4;
	$ptwidth  = $pixel * $width;
	$xoffset  = 0;
	if ( $c =~ m/^[0-9A-Fa-f]+$/ ) {
		$charname = "uni$c";
		$codepoint = hex ($c);
		if ($combining[ $codepoint ]) {
			$xoffset = $x_origin[ $codepoint ] * $pixel;
			$ptwidth = 0;
		}
		$cn = hex ($c);
	}
	else {
		$charname = $c;
		$cn = -1;
	}
        # Changed "Flags: H" to "Flags: HW" to fix spaces - Paul Hardy, 2008
	print << "END" or die ("Cannot print to stdout.\n");
StartChar: $charname
Encoding: $cn $cn $count
Width: $ptwidth
Flags: HW
TeX: 0 0 0 0
Fore
END

	# for each line in the glyph
	for($i=0;$i<16;$i++) {
		$l=substr($d, $i*$width/4, $width/4);
		$num=hex($l);
		$prev=0;  # Start of row; calculate y coordinates.
		for($j=0; $j<$width; $j++) {
			$x=$width - 1 - $j;
			$y=15 - $i;
			if($num%2) {
				# point at i, width-1-j
				if(!$prev) {
					$x1=$x * $pixel + $pixel + $xoffset;
					$y1=$y * $pixel - $descent;
					$x2=$x1 + $pixel + $xoffset;
					$y2=$y1 + $pixel;
				}
				$prev=1;
			} else {
				if($prev) {
					$x2=$x * $pixel + $pixel + $xoffset;
					print << "END" or die ("Cannot print to stdout.\n");
$x1 $y1 m $bitmask
 $x1 $y2 l $bitmask
 $x2 $y2 l $bitmask
 $x2 $y1 l $bitmask
 $x1 $y1 l $bitmask
END
				}
				$prev=0;
			}
			$num=int($num/2);
		}
		if($prev) {
			$x2=$xoffset;
			print << "END" or die ("Cannot print to stdout.\n");
$x1 $y1 m $bitmask
 $x1 $y2 l $bitmask
 $x2 $y2 l $bitmask
 $x2 $y1 l $bitmask
 $x1 $y1 l $bitmask
END
		}
	}
	print << "END" or die ("Cannot print to stdout.\n");
EndSplineSet
EndChar
END

}
