STKMoog
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## STKMoog

STKMoog — STKMoog produces moog-like swept filter sounds.

## Description

Plugin opcode in stkopd.

STKMoog produces moog-like swept filter sounds, using one attack wave, one looped wave, and an ADSR envelope and adds two sweepable formant filters.

## Syntax

    asignal STKMoog ifrequency, iamplitude, [kq, kv1[, krate, kv2[, klfo, kv3[, klfodepth, kv4[, kvol, kv5]]]]]

## Initialization

ifrequency -- Frequency of note played, in Hertz.

iamplitude -- Amplitude of note played (range 0-1).

## Performance

kq -- controller 2, Q filter. Value range of kv1 is 0-127.

krate -- controller 4, rate of filter sweep. Value range of kv2 is 0-127.

klfo -- controller 11, speed of low-frequency oscillator. Value range of kv3 is 0-127.

klfodepth -- controller 1, depth of low-frequency oscillator. Value range of kv4 is 0-127.

kvol -- controller 128, volume. Value range of kv5 is 0-127.

| Note
The code for this opcode is taken directly from the Moog class in the Synthesis Toolkit in C++ by Perry R. Cook and Gary P. Scavone. More on the STK classes can be found here: https://ccrma.stanford.edu/software/stk/classes.html kc1, kv1, kc2, kv2, kc3, kv3, kc4, kv4, kc5, kv5, kc6, kv6, kc7, kv7, kc8, kv8 -- Up to 8 optional k-rate controller pairs for the STK opcodes. Each controller pair consists of a controller number (kc) followed by a controller value (kv). Both the controller numbers and the controller values are krate variables. However, during a performance, normally the controller numbers stay fixed while the corresponding controller values may change at any time. The order of the controller pair is arbitrary, as long as they are after iamplitude. Also, it is not needed that all controller pairs are used.

## Examples

Here is an example of the STKMoog opcode. It uses the file STKMoog.csd.

Example 952. Example of the STKMoog opcode.

    <CsoundSynthesizer>
    <CsOptions>
    ; Select audio/midi flags here according to platform
    -odac     ;;;realtime audio out
    ;-iadc    ;;;uncomment -iadc if RT audio input is needed too
    ; For Non-realtime ouput leave only the line below:
    ; -o STKMoog.wav -W ;;; for file output any platform
    </CsOptions>
    <CsInstruments>

    sr = 44100
    ksmps = 32
    nchnls = 2
    0dbfs  = 1

    instr 1

    ifrq	=	p4
    kv1	line	p5, p3, p6				;filter Q

    asig	STKMoog cpspch(ifrq), 1, 2,kv1, 4, 120, 11, 40, 1, 1, 128, 120
    asig	=	asig * .3				;too loud
    	outs asig, asig
    endin

    </CsInstruments>
    <CsScore>

    i 1 0 .5 6.00 100 0
    i 1 + .  5.05 10 127
    i 1 + .  7.06 100 0
    i 1 + 3  7.00 10 10
    e
    </CsScore>
    </CsoundSynthesizer>

## Credits

Author: Michael Gogins (after Perry Cook)
Irreducible Productions
New York, NY

New in Csound version 5.11

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